TY - JOUR AU - Wijayanti, Lucky PY - 2019/09/10 Y2 - 2024/03/28 TI - Utilization of Technology in Craft Arts on Industrial Revolution 4.0 era JF - Sandyakala : Prosiding Seminar Nasional Seni, Kriya, dan Desain JA - sandyakala VL - 1 IS - 0 SE - Articles DO - UR - https://eproceeding.isi-dps.ac.id/index.php/sandyakala/article/view/72 SP - 328-334 AB - <p><strong><em>&nbsp;</em></strong><em>Craft is one </em><em>of the </em><em>representation form</em><em>s</em><em> of the </em><em>condition of social structure </em><em>development in society in Indonesia. On the other hand, the rapid advancement of technology - which was marked by the emergence of the Industrial Revolution 4.0 - had an impact on human life through a variety of ways and fields. The realm of art, especially crafts, is also inseparable from the influence of this progress. The existence of th</em><em>e effect </em><em>certainly requires research on how the use of technology available in the Industrial Revolution 4.0 in the realm of craft.</em></p><p><em>Qualitative methods in the form of ‘artistic research’ and experiments are used to examine the creative process in making artwork. The creative process aimed at creating artworks based on Raymond Williams’ cultural reproduction framework. The Ramachandran’s concept of 'rasa' from is also used to develop narratives related to the role of technology in the process of creating craft works. Technically, this research utilizes 3D Printing in the creative process of making works in the form of silver-based earring accessories conducted in Celuk, Bali. Then, there are other works created using the manual method that serves as a comparison</em></p><p><strong><em>&nbsp;</em></strong></p><p><em>Craft is one </em><em>of the </em><em>representation form</em><em>s</em><em> of the </em><em>condition of social structure </em><em>development in society in Indonesia. On the other hand, the rapid advancement of technology - which was marked by the emergence of the Industrial Revolution 4.0 - had an impact on human life through a variety of ways and fields. The realm of art, especially crafts, is also inseparable from the influence of this progress. The existence of th</em><em>e effect </em><em>certainly requires research on how the use of technology available in the Industrial Revolution 4.0 in the realm of craft.</em></p><p><em>Qualitative methods in the form of ‘artistic research’ and experiments are used to examine the creative process in making artwork. The creative process aimed at creating artworks based on Raymond Williams’ cultural reproduction framework. The Ramachandran’s concept of 'rasa' from is also used to develop narratives related to the role of technology in the process of creating craft works. Technically, this research utilizes 3D Printing in the creative process of making works in the form of silver-based earring accessories conducted in Celuk, Bali. Then, there are other works created using the manual method that serves as a comparison</em></p> ER -